![]() ![]() Both gamers and map makers should enjoy their responses! The developers from Feral Interactive were kind enough to answer some of my questions. This entry was posted in News on 0 by Warll. ![]() Note: just click the “continue reading” link to bring up the comments. I’ll go first as an example, don’t worry I’ll exclude myself from the contest. If you want to enter the contest (since contests are fun) but don’t have a mac then just say so and I’ll make the computer skip you. Then on the 27th of December, one week from now and two days after Christmas, I’ll have the computer pick a random winner! Make sure you use your real email when commenting so I can contact you if you win. Make a post naming your favourite train or locomotive and optionally tell the story why it is your favourite. The contest ends December 27th but if you’re in a hurry you can also get a copy from the Mac App Store Just in time for Christmas you could win a copy of Sid Meier’s Railroad for Mac! The developers at feral interactive were kind enough to donate a copy of SMR for Mac to smrsimple. UPDATE: Emanuel Merino won! Now let us hope my “You won a contest!” email does not get caught in his spam filter. This entry was posted in News on 7 by Warll. If any of that catches your interest please consider wishlisting my game on Steam □ Thank you for your time and consideration. Thus a site like smrsimple would not even be required in the future to grab new maps for RAILGRADE, you will be able to download them directly! We’re further working on supporting a proper in-game map editor along with support for the Steam workshop. We then structured the entire game around a handcrafted campaign. We solved that whole-sale in RAILGRADE by giving players full control over where and when trains take branches. As you may know in SMR the AI often gets trains deadlocked. Not least of which was I wanted to fix branching. In making RAILGRADE I took many lessons from SMR. From there I worked up my career to eventually making my dream game: RAILGRADE. A feeling I am sure many reading can share □ Over the years since participating in the SMR modding scene I eventually made my way into the game industry. Since my childhood I’ve loved playing train games. With its 1.0 launch coming in September on PC and Nintendo Switch, this is one that the business management fans will want to keep an eye out for.I’m Daniel, I’ve been running SmrSimple for about 15 years now. ![]() Railgrade impressed us when we had a chance to get hands-on with an early build in 2021. Railgrade will start you off simple, but it won't be long before you know how to build dizzying railway networks for your alien world colonies. Will you seek to build the infrastructure to access oil resources deep in the desert or assist in the development of a rocket program? That’s up to you. It culminates in a campaign that spans around 30 hours and features around 50 main missions, not including optional side missions that will be available along the way. ![]() In Railgrade, players will take on a lengthy campaign that allows them to either invest in the colonies and grow the cities from broken and useless squalor up to competent and well-working utopias, or you can take the profits back to corporate overlords that will in-turn invest in you. The network players build will be intricate and the trains themselves will need to be upgraded as you go to get the most efficiency out of your railway network. Set on an alien world, players take on the role of an administrator of a planet and must craft the necessary network to transport goods throughout a colony. Perhaps the most important detail in the video is that Railgrade will be launching on September 29, 2022, on Nintendo Switch and PC via the Epic Games Store. Minakata Dynamics announced the release date for Railgrade in partnership with Epic Games via a new gameplay video released on August 25, 2022. Railgrade is set to come out in late September 2022 on select platforms. We got a recent new look at this game and it came with a release date. That’s the inevitability Minakata Dynamics set out to address in its sci-fi railway management sim, Railgrade. Even on a long enough timeline where humankind goes on to settle new worlds, there will need to be a way to transport resources and supplies across large distances. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |